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Artificial Intelligence for games / Ian Millington and John Funge.

by Millington, ian | Funge, John David, 1968- [].

Edition: Second edition.Material type: book Book; Format: print ; Literary form: not fiction Publisher: Burlington, MA : Morgan Kaufmann/Elsevier, 2009Copyright date: ©2009Availability: Items available for loan: Main Library: Reference Section [Call number: QA 76.76 C672 M549 2009] (1).

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Computer animation: algorithms and techniques / Rick Parent.

by Parent, Rick.

Edition: Third edition.Material type: book Book; Format: print ; Literary form: not fiction Publisher: Amsterdam : Elsevier, [2012]Copyright date: ©2012Availability: Items available for loan: Main Library: Reference Section [Call number: TR 897.7 P36 2012] (1).

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