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Beginning programming with C++ for dummies / by Stephen R. Davis.

By: Davis, Stephen R, 1956-.
Material type: materialTypeLabelBookCopyright date: Hoboken, New Jersey : John Wiley & Sons, Inc., ©2010Description: xvi, 430 pages : illustrations ; 24 cm + 1 CD-ROM (4 3/4 inches).Content type: text Media type: unmediated Carrier type: volumeISBN: 9780470617977 (paperback).Subject(s): C++ (Computer program language) | C++ (Computer language)
Contents:
pt. I. Let's get started : What is a program? ; Installing code::blocks ; Writing your first program -- pt. II. Writing a program: decisions, decisions : Integer expressions ; Character expressions ; If I could make my own decisions ; Switching paths ; DeBugging your programs, part 1 -- pt. III. Becoming a functional programmer : While running in circles ; Looping for the fun of it ; Functions, I declare! ; Dividing programs into modules ; Debugging your programs, part 2 -- pt. IV. Data structures : Other numerical variable types ; Arrays ; Arrays with character ; Pointing the way to C++ pointers ; Taking a second look at C++ pointers ; Programming with class ; Debugging your programs, part 3 -- pt. 5. Object-oriented programming : What is object-oriented programming? ; Structured play: making classes do things ; Pointers to objects ; Do not disturb: protected members ; Getting objects off to a good start ; Making constructive arguments ; Coping with the copy constructor -- pt. VI. Advanced strokes : Inheriting a class ; Are virtual functions for real? ; Overloading assignment operators ; Performing streaming I/O ; Take exception! -- pt. VII. The part of tens : Ten ways to avoid bugs ; Ten features not covered in this book -- Appendix: About the CD.
Let's get started -- Writing a program: decisions, decisions -- Becoming a functional programmer -- Data structures -- Object-oriented programming -- Advanced strokes -- The part of tens.
Summary: "Learn to think like a programmer and understand how C++ works, create programs and get bugs out of your code, [and] master basic development concepts and techniques in C++"--Cover.
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Item type Current location Call number Copy number Status Date due Barcode Item holds
Books Books Institute of Technology Library
QA 76.73 .D38 2010 (Browse shelf) c.1 Available D-15919
Total holds: 0

Includes index.

pt. I. Let's get started : What is a program? ; Installing code::blocks ; Writing your first program -- pt. II. Writing a program: decisions, decisions : Integer expressions ; Character expressions ; If I could make my own decisions ; Switching paths ; DeBugging your programs, part 1 -- pt. III. Becoming a functional programmer : While running in circles ; Looping for the fun of it ; Functions, I declare! ; Dividing programs into modules ; Debugging your programs, part 2 -- pt. IV. Data structures : Other numerical variable types ; Arrays ; Arrays with character ; Pointing the way to C++ pointers ; Taking a second look at C++ pointers ; Programming with class ; Debugging your programs, part 3 -- pt. 5. Object-oriented programming : What is object-oriented programming? ; Structured play: making classes do things ; Pointers to objects ; Do not disturb: protected members ; Getting objects off to a good start ; Making constructive arguments ; Coping with the copy constructor -- pt. VI. Advanced strokes : Inheriting a class ; Are virtual functions for real? ; Overloading assignment operators ; Performing streaming I/O ; Take exception! -- pt. VII. The part of tens : Ten ways to avoid bugs ; Ten features not covered in this book -- Appendix: About the CD.

Let's get started -- Writing a program: decisions, decisions -- Becoming a functional programmer -- Data structures -- Object-oriented programming -- Advanced strokes -- The part of tens.

"Learn to think like a programmer and understand how C++ works, create programs and get bugs out of your code, [and] master basic development concepts and techniques in C++"--Cover.

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