iOS 6 application development for dummies / by Neal Goldstein and Dave Wilson.
By: Goldstein, Neal.
Contributor(s): Wilson, Dave.
Material type:
Item type | Current location | Call number | Status | Date due | Barcode | Item holds |
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Main Library: Circulation Section | QA 76.8.I64 G65 2013 (Browse shelf) | Available | 2015-24633-01-1 |
Introduction -- Pt. 1. Getting started: What makes a killer ios app -- Getting to know the sdk -- The nuts and bolts of an xcode project -- Pt. 2. Building roadtrip: Storyboards and the user experience -- Creating teh readtrip user interface -- The runtime, managing memory, and using properties -- Working with the source editor -- Pt. 3. Getting your feet wet--basic functionality -- It's (finally) time to code -- Adding outlets and actions to your roadtrip code -- Adding animation and sound to your app -- Pt. 4. The model and application structure: The trip model -- Implementing the master view controller -- Working with split view controllers and the master view -- Finishing the basic application structure -- Pt. 5. Adding the application content: How's the weather? working with web views -- Displaying events using a page view controller -- Finding your way -- Geocoding -- Finding a location -- Selecting a destination -- Pt. 6. The part of tens: Ten ways to extend the roadtrip app -- Ten ways to be a happy developer.
Book Quest 1571.75 [IT]
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