Artificial Intelligence for games / Ian Millington and John Funge.
By: Millington, ian
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Contributor(s): Funge, John David []
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Material type: 



Item type | Current location | Call number | Status | Date due | Barcode | Item holds |
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Main Library: Reference Section | QA 76.76 C672 M549 2009 (Browse shelf) | Available | 2014-22387-01-1 |
Includes bibliographical references and index.
Introduction -- Game AI -- Movement -- Pathfinding -- Decision making -- Tactical and strategic AI -- Learning -- Board games -- Execution management -- World interfacing -- Tools and content creation -- Designing game AI -- AI-based game genres.
2014-22387-01-1
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